Game Design Doc
Outline your game concept, from the core gameplay loop and narrative arcs to technical requirements.
Template Blueprint & Architecture
Every branch in this blueprint is expandable into its own sub-canvas, connected through bi-directional [[wiki-links]].
Game Design Document: [Game Title]
●Core Gameplay Loop
The 30-second action the player repeats, the systems around it, and the rewards that keep them coming back.
●Narrative & World
Story arc, characters, and world-building that give the [[Core Gameplay Loop]] emotional stakes.
●Technical Requirements
Engine, platform, and performance goals that constrain every design decision above.
Why Use the Fractal Method for Game Design Doc?
No Visual Clutter
Instead of a tangled spiderweb canvas, sub-topics nest into infinite clean sub-canvases you can enter and exit with 1 click.
Cross-Linked Knowledge
Connect any thought or character to any other branch using [[wiki-links]] across all hierarchy levels.
Local & Private
Everything stays stored in your browser's IndexedDB. Export to Markdown, JSON, or image at any time.
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